JoystickButtonPressed is an event that occurs when a joystick button has been pressed.
A joystick button is a button that can be pressed by the user’s thumbs or fingers. The number of buttons varies with the joystick. Most joysticks have at least two buttons; fancy ones can have up to 12 or even 20 buttons.
Like a mouse button, a joystick button is either “pressed” or “not pressed”, with no middle states.
Creates a new JoystickButtonPressed instance.
|joystick_id:||an integer identifying which joystick changed. The first joystick is 0.|
|button:||an integer identifying which button was pressed. The first button on each joystick is 0.|
# File lib/rubygame/events/joystick_events.rb, line 149 def initialize( joystick_id, button ) super end