Class | Rubygame::MouseDownEvent |
In: |
lib/rubygame/event.rb
|
Parent: | Rubygame::Event |
Indicates that a mouse button was pressed.
This event has these attributes:
string: | string indicating the button that was pressed (“left”,“middle”, or “right”). | ||||||
pos: | the position of the mouse cursor when the button was pressed, in the form [x,y]. | ||||||
button: | the mouse button that was pressed; one of these constants in module Rubygame (or the corresponding button number):
|
button | [RW] | |
pos | [RW] | |
string | [RW] |
# File lib/rubygame/event.rb, line 275 def initialize(pos,button) @pos = pos if button.kind_of? Integer @button = button @string = Rubygame::Mouse::MOUSE2STR[button] #a string or nil elsif key.kind_of? String @button = Rubygame::Mouse::STR2MOUSE[key] if @button != nil @string = button else raise(ArgumentError,"First argument of MouseDownEvent.new() must be an Integer Mouse button indentifier (like MOUSE_LEFT) or a String (like \"left\"). Got %s (%s)"%[button,button.class]) end end end